Upheaval

Knock

2nd level Transmutation

Classes: Inquisitor, Sorcerer, Wizard

Components: V

Casting Time: Standard

Range: 240 ft

Target: One door, box, chest, or other locked object

Duration: Instantaneous

Spell Resistance: Yes

Description: The knock spell opens stuck, barred, locked, held, or arcane locked doors. It opens secret doors, as well as locked or trick-opening boxes or chests. It also loosens welds, shackles, or chains (provided they serve to hold closures shut). If used to open an arcane locked door, the spell does not remove the arcane lock but simply suspends its functioning for 10 minutes. In all other cases, the door does not relock itself or become stuck again on its own. Knock does not raise barred gates or similar impediments (such as a portcullis), nor does it affect ropes, vines, and the like.