6th level Necromancy
Classes: Magus, Oracle, Sorcerer, Witch, Wizard
Domains: Generic, Mutation, Sickness
Components: V, S
Casting Time: Standard
Range: Personal
Target: You
Duration: 1 minute
Spell Resistance: Yes
Description: Drawing on the essence of astradaemons, your hands elongate and sprout fearsome, translucent claws that radiate a cold phosphorescent light, giving you two claw attacks per round (1d6 damage). Each hit with a claw bestows 1 HD worth of life drain on your target (Con negates), and you gain 5 temporary hit points for 1 hour. The claws do not interfere with your ability to cast spells or perform other actions that require hands.