Upheaval

Nondetection

1st level Abjuration

Classes: Alchemist, Inquisitor, Ranger, Sorcerer, Wizard

Domains: Protection, Trickery

Components: V, S, M (A pinch of diamond dust worth 10 gp per spell level)

Casting Time: Standard

Range: Touch

Target: Creature or object touched

Duration: Until end of long rest

Spell Resistance: Yes

Description: The warded creature or object becomes difficult to detect by divination spells. All divinations of first level and lower automatically fail. Spells higher than that must succeed on a spell attack against your DC to be successful.

Leveling: When cast at higher levels, nondetection automatically defends against divination spells of the same level or lower. Higher level spells must still make a spell attack, as usual.

Level 4: At this level, you may divide the duration in 1-hour increments among the creatures or objects touched.