1st level Abjuration
Classes: Inquisitor, Sorcerer, Witch, Wizard
Domains: Justice
Components: S
Casting Time: Standard
Range: 60 ft
Target: One sheathed or slung weapon
Duration: 10 minutes, Concentration
Saving Throw: WIS negates
Spell Resistance: Yes
Description: You lock a weapon in place on its owner's body, or within the weapon's sheath or holster. Anyone who then tries to draw the weapon must spend a standard action and succeed at a Strength check to do so.
Leveling: At level 5, you can affect up to 10 weapons within 120 feet. Unsheathed weapons will attempt to sheath themselves, requiring a strength check to prevent this. Weapons without a sheath will instead fall to the ground, where a strength check is required to pick them up. Unattended weapons can also be similarly affected.