4th level Evocation
Classes: Sorcerer, Wizard
Domains: Justice, Protection
Components: V, S, M (A hemispherical piece of clear crystal and a matching hemispherical piece of gum arabic)
Casting Time: Standard
Range: 30 ft
Effect: 10-foot diameter sphere, centered around a creature
Duration: 10 minutes, Concentration
Saving Throw: DEX negates
Spell Resistance: Yes
Description: A globe of shimmering force encloses a creature, provided the creature is small enough to fit within the diameter of the sphere. The sphere contains its subject for the spell's duration. The sphere is not subject to damage of any sort except from a rod of cancellation, a rod of negation, a disintegrate spell, or a targeted dispel magic spell. These effects destroy the sphere without harm to the subject. Nothing can pass through the sphere, inside or out, though the subject can breathe normally. The subject may struggle, but the sphere cannot be physically moved either by people outside it or by the struggles of those within.
Leveling: Level 8 (Telekinetic Sphere): Objects in the sphere now weigh 1/16 their normal weight. As a standard action, you can concentrate and telekinetically lift the sphere as long as the objects inside of it weigh less than 5,000 pounds. You move the sphere up to 200 feet away from you at a speed of 30. If you fail to concentrate on the sphere one round it remains were you left it unless it is up in the air, in which case it descends slowly until it hits the ground underneath it, as per feather fall. You can cast the sphere on yourself and move the sphere while you are in it.