2nd level Necromancy
Classes: Sorcerer, Wizard
Domains: Death, Fallen Druid
Components: V, S
Casting Time: Standard
Range: 60 ft
Effect: necromantic aura that absorbs death and redistributes it to undead
Duration: 1 minute, Concentration
Spell Resistance: No
Description: For the duration of the spell, every time a creature in range dies, the undead you control in range heal 1d6 hit points. The dying creature cannot be vermin, undead, constructs, or plants.
Leveling: When cast at level 4, the spell heals 2d6 hit points instead.