Upheaval

Sleet Storm

3rd level Conjuration

Classes: Magus, Sorcerer, Witch, Wizard

Domains: Ice, Weather

Components: V, S, M (A pinch of dust and a few drops of water)/DF

Casting Time: Standard

Range: 500 ft

Area: Cylinder (40-ft. radius, 20 ft. high)

Duration: 1 minute, Concentration

Spell Resistance: No

Description: Driving sleet blocks all sight (even darkvision) within it and causes the ground in the area to be icy. A creature can walk within or through the area of sleet at half normal speed with a DC 10 Acrobatics/Balance check. Failure means it can't move in that round, while failure by 5 or more means it falls. The sleet extinguishes torches and small fires.