1st level Necromancy
Classes: Sorcerer, Wizard
Components: V, S, M (a soul trapped in a soul gem)
Casting Time: Standard
Range: Touch
Target: one undead creature
Duration: Instantaneous
Spell Resistance: No
Description: You use a filled soul gem to channel necrotic energy to one undead creature, healing it 1d8+1 hit points. This uses the soul completely but leaves the gem intact.
Leveling: For every level higher, you heal an additional 1d8+1 hit points.