Upheaval

Telekinesis

5th level Transmutation

Classes: Magus, Sorcerer, Wizard

Components: V, S

Casting Time: Standard

Range: 500 ft

Target: Any under 1000 pounds

Duration: 10 minutes, Concentration

Saving Throw: See text

Spell Resistance: Yes

Description: You move objects or creatures by concentrating on them. Each round you can use a standard action to pick up objects, move things around, move creatures, pull objects to you, snatch them from others, etc. You can move up to 1,000 pounds of weight up to your base land movement in distance per round. Objects worn by others need to be torn from their grasp with an opposed strength check (your spell attack modifier v. their Strength check). Similarly, any attempt to move, trip, or disarm a creature must overcome an opposed strength check, each round if the action is repeated. Hurled opponents fly through the air only 10', taking 1d6 fall damage, though they need to perform an Acrobatics check against your spell DC to avoid being knocked prone. Most weapons may be used to do damage at their normal rates (without Str or Dex bonuses to damage). You are also able to exert fine control over objects and manipulate them at will.