3rd level Conjuration
Classes: Sorcerer, Wizard
Domains: Water
Components: V, S, M (A drop of water)
Casting Time: Standard
Range: 0 ft
Effect: A wave of water strating in front of you and traveling 30 feet
Duration: Instantaneous
Saving Throw: STR Halves
Spell Resistance: Yes
Description: You create a wave of water ten feet tall and ten feet wide that travels a distance of 30 feet, crashing into anyone in its path and extinguishing flames. Anyone who is hit by the wave must make a strength saving throw or take 6d6 points of damage and be knocked prone. A successful save halves the damage and prevent the prone.