2nd level Necromancy
Classes: Oracle, Sorcerer, Witch, Wizard
Domains: Affliction, Blood, Destruction, Fallen Druid, Generic, Sickness
Components: V, S
Casting Time: Standard
Range: Touch
Target: Living creature touched
Duration: 1 round / level
Saving Throw: CON Negates
Spell Resistance: Yes
Description: This spell causes any existing wounds that the target possesses to bleed profusely. If the creature's current total hit points are less than its maximum, this spell causes the creature to take 1 point of bleed damage and level 3 fatigue for the duration of the spell. A successful DC 15 Medicine check or any spell that cures hit point damage negates the effects of this spell. Unlike normal fatigue, the effects of this spell wear off when the spell expires.