2nd level Transmutation
Classes: Sorcerer, Wizard
Domains: Animal, Mutation, Sickness
Components: V, S, M (the skin of a poisonous snake)
Casting Time: Bonus
Range: Self
Target: Self
Duration: 1 minute, Concentration
Saving Throw: No
Spell Resistance: No
Description: One of your arms turns into a long snake that you can cause to attack people from a distance. You can control the snake as if it were a limb of your own body, attacking with it in place of your unarmed attacks. Any damage done to the snake is split, half to the snake, half to the spellcaster. Once the snake runs out of hit points, the spell dissolves.
Snake - Attack Bonus: Spell Attack Bonus. HP: 1d4. Melee: Bite (1d4) + Poison (1d6/1 CON per round until saved or 5 rounds)