Bronze Dragon (Juvenile)
CR 10, LG Large Dragon (water)
Senses: Perception 23, Darkvision 120, Blindsight 60Without using visual senses this creature can sense creatures and objects around it. In addition, invisibility and other forms of cover are useless. Within range of the creature's blindsight, it doesn't need to make a perception check to locate a creature, but automatically detects it.
Speed: 40 ft., fly 200 ft. (poor) Skills: Athletics 16, Insight 23, Intimidation 19, Persuasion 19, Stealth 12, Animals 16, Arcana 19
Languages: Aquan, Common, Draconic, Elven, Gnome
Ability Scores: Str 23 (+18), Dex 12 (+13), Con 19 (+16), Int 18 (+16), Wis 19 (+16), Cha 18 (+16)
INIT: +1 CP: +12 HP: 126 (12d12+48) SA: 13 DC: 23
AC: 24 Touch: 10 Flat-footed: 23 [+1 Dodge, +14 Natural, -1 Size]
SR: -- Vulnerable: -- Resistant: -- Bypass: --
Immunity: Electricity Effect Immunity: Paralysis, Sleep
Power Attack (ex) - A Bronze Dragon (Juvenile) may choose to take a penalty to its attack roll (up to -5). For each point of penalty, the Bronze Dragon (Juvenile) does one extra point of damage. The Bronze Dragon (Juvenile) must decide to use power attack at the beginning of its turn and it applies to all attack made until the start of its next turn.
Water Breathing (ex) - The creature can breathe under water.
Wave Mastery (su) - For up to 10 minutes per age category per day, this dragon, along with creatures or vessels within 50 feet, can move at twice its normal speed in water.
Attacks
- Melee (Natural) - 1 x bite +17 (2d6+9). Reach: 10 ft.
- Melee (Natural) - 2 x claws +17 (1d8+6). Reach: 5 ft.
- Melee (Natural) - 1 x tail slap +17 (1d8+9). Reach: 5 ft.
- Melee (Natural) - 2 x wings +17 (1d6+3). Reach: 5 ft.
Vital Strike (ex) - As a standard action, the Bronze Dragon (Juvenile) can make one attack at full bonus that deals additional damage. Roll the damage from the attack twice before adding other damage bonuses. This extra weapon damage is not multiplied on a critical hit but is still added to the total.
Cleave (ex) - As a standard action, the Bronze Dragon (Juvenile) can make a single attack with a melee weapon at its highest attack bonus. If it hits, it deals damage normally and can make another attack against a foe adjacent to the first. The Bronze Dragon (Juvenile) may continue making as many attacks as possible provided opponents are adjacent and in range. Using cleave, causes the creature to take a -2 penalty to AC until its next turn.
Repulsion Breath (su, Mental, every 1d4 rounds) - Instead of a line of electricity, this dragon can breathe a cone of repulsion gas. Targets must make a WIS save or be compelled to do nothing but move away from the dragon for 1d6 rounds plus 1 round per age category.
Breath Weapon (su, every 1d4 rounds) - 80-ft. line of electricity, 8d8 electricity damage
- Spells
- Spell Like Abilities (At Will)
Environment: temperate coastlines
Organization: None
Treasure: triple
This sleek dragon is covered in dull metallic scales that range in color from shining bronze to mottled blue.
Bronze dragons have been known to ally with travelers and adventurers if the cause and reward is right and just.