Upheaval

Brownie

CR 1, N Tiny Fey

Senses: Perception 8, Low Light Vision

Speed: 20 ft.  Skills: Acrobatics 5, Deception 7, Insight 6, Stealth 16

Languages: Common, Elven, Gnome, Sylvan

Ability Scores: Str 7 (-2), Dex 18 (+7), Con 12 (+1), Int 14 (+5), Wis 15 (+5), Cha 17 (+6)

INIT: +8  CP: +0  HP: 4 (1d6+1)  SA: 4  DC: 14

AC: 17  Touch: 17  Flat-footed: 12 [+5 Dodge, +2 Size]

SR: 14  Vulnerable: Cold iron 2  Resistant: --  Bypass: --

Immunity: --  Effect Immunity: --

QUALITIES

Resistance to Illusion (ex) - A Brownie gets advantage on any checks related to illusions.

ACTIONS
Attacks

Prestidigitation (sp) - A Brownie can perform minor magic tricks, lifting up to a lb. in material, cleaning one cubic foot of items, chill or warm material. Prestidigitation cannot replicate the effects of any spell.

Ventriloquism (sp, Illusion, 1/day) - A Brownie can make their voice issue from somewhere else.

Lesser Confusion (sp, Mental, 1/day) - A Brownie can instill confusion in one creature for 1 round. Roll 1d4. 1=Target Acts normally, 2=does nothing but babble incoherently, 3=target deals 1d8+Str damage to self, 4=Attacks nearest creature.

Mending (sp) - A Brownie can make small repairs in objects weighing less than a pound

Spell Like Abilities (1/day)Spell Like Abilities (At Will)
DESCRIPTION

Environment: temperate forests and plains

Organization: None

Treasure: standard

Knee-high to a human, this large-headed creature has an almost manically friendly look on its expressive face.

Brownies make their homes in the trunks of hollow trees, small earthy burrows, and even under porches and within the crawlspaces of farmhouses. Often attired in clothes that appear to be made of plants or leaves, brownies wear belts lined with pouches and tools. Whatever language they choose to speak is often is riddled with odd pronunciations and colloquialisms. Brownies stand barely 2 feet tall and weigh 20 pounds. When facing danger, brownies rarely engage in combat, preferring instead to confound and confuse their attackers in order to buy enough time for escape. Content with honest toil and the love of their kin, brownies maintain a pacifist nature, only harassing creatures to run them off or punish them for an insult. Despite this nature, all brownies carry a blade. They refer to their swords with a hint of disgust, and jokingly call their blades the final trick, using them only in the direst of consequences. Honest to a fault, brownies take freely, but always repay their debt through work or leave something behind as an offering. They may eat an apple from a farmer's orchard, but will harvest the entire tree as repayment. A brownie might eat an entire pie left on a windowsill, only to straighten up the kitchen or wash the dishes. A brownie can share a home with a family for years and years while avoiding detection. A family that is aware of a brownie usually finds this a beneficial relationship and leaves dishes of milk, pieces of fruit, trinkets, and sometimes even wine as gifts. In exchange, the brownie keeps the home clean, mends clothes, repairs tools, and shoos away vermin and small predators. Bragging about having a brownie in the house is the best way to lose one. Brownies distrust foxes and fear wolves, and tend to avoid farms with dogs. A 5th-level neutral spellcaster with the Improved Familiar feat can gain a brownie as a familiar.

A brownie is a timid, quiet fey creature that prefers to live only among its own kind. Most brownies dwell in pastoral areas untouched by civilization, such as deep forests and wild lands far from other creatures. Brownies are rarely over 18 inches tall. Their hair is always some earth tone such as brown, gray, or tawny. Most brownies prefer green or otherwise brightly colored clothing. They may be distant relatives of pixies and halflings, but this has never been proven. Brownies avoid combat unless forced. If unable to employ any spells, brownies attack with tiny longswords.