Justice Archon
CR 6, LG Medium Outsider
Senses: Perception 12, Darkvision, Low Light Vision
Speed: 30, fly 40 ft. Skills: Persuasion 14, Intimidation 14, Planes 10, Insight 12, Stealth 5
Languages: Truespeech, Celestial, Draconic, Infernal
Ability Scores: Str 17 (+6), Dex 14 (+10), Con 20 (+8), Int 10 (+3), Wis 12 (+4), Cha 13 (+4)
INIT: +5 CP: +11 HP: 70 (8d10+22) SA: 9 DC: 19
AC: 23 Touch: 14 Flat-footed: 21 [+9 Armor, +2 Dodge, +2 Shield]
SR: 20 Vulnerable: -- Resistant: Weapons 10 Bypass: Evil
Immunity: Electricity Effect Immunity: Petrification, Sleep
Constant Spell-Like Abilities (Sp) - The following spells are always active: Detect (Level 1, evil), Protection (Level 3, evil)
Attacks
- Melee - 2 x mwk. greatsword +15 (2d6+5 OR Justice Strike/19-20). Reach: 5 ft. Justice Strike - Instead of normal damage, this attack can deal damage equal to the damage dealt by the target' primary attack. This includes effects from that attack (like life drain), but not optional attacks (like power attack).
- Spell Like Abilities (At Will)
Environment: any
Organization: solitary
Treasure: standard
A gold-skinned, gold-hair humanoid clad in radiant plate armor floats majestically above the ground, her gold wings beating with deliberate energy.