Upheaval

Phantom Fungus

CR 3, N Medium Plant

Senses: Perception 10, Blindsight 30Without using visual senses this creature can sense creatures and objects around it. In addition, invisibility and other forms of cover are useless. Within range of the creature's blindsight, it doesn't need to make a perception check to locate a creature, but automatically detects it., Low Light Vision, Tremorsense 60A creature with tremorsense is sensitive to vibrations in the ground and can automatically pinpoint the location of anything that is in contact with the ground. Aquatic creatures with tremorsense can also sense the location of creatures moving through water. The ability's range is specified in the creature's descriptive text.

Speed: 20 ft., climb 20 ft.  Skills: Athletics 5, Stealth 7

Languages: None

Ability Scores: Str 15 (+7), Dex 10 (+1), Con 16 (+8), Int 2 (-3), Wis 11 (+1), Cha 9 (+0)

INIT: +0  CP: +3  HP: 30 (4d8+12)  SA: 6  DC: 16

AC: 15  Touch: 10  Flat-footed: 15 [+5 Natural]

SR: --  Vulnerable: --  Resistant: --  Bypass: --

Immunity: Poison, Psychic  Effect Immunity: Enchantment Spells, Illusions, Mental Effects, Paralysis, Polymorph, Sleep, Stun, Suffocation, Starvation

QUALITIES

Constant Spell-Like Abilities (Sp) - The following spells are always active: Invisibility (Level 4)

ACTIONS
Attacks

Phantom Flesh (Movement)(su) - This creature's body can be made invisible as a move action. When it attacks it only turns visible for a brief flash, allowing opponents to know where it is then but not after the attack.

DESCRIPTION

Environment: any underground

Organization: None

Treasure: incidental

Portions of this three-stalked fungoid monster's body seem to fade in and out of sight. A large maw gapes along its entire front.

A phantom fungus is a tripedal carnivorous plant that roams the vast and deep underground caverns of the world. It wanders in search of food, using its rootlike feet to detect movement along the cavern floors and the sensitive tendrils surrounding its mouth to pinpoint prey. its ability to vanish from sight. Stealthily patrolling the perimeters of caverns, a phantom fungus remains invisible until it is behind its prey, at which point it snaps at its victim with its vicious maw. A phantom fungus prefers to ambush lone creatures. When it encounters a larger group, a phantom fungus often stalks prey for hours, waiting for the targets to spread out or make camp so that it may attack a single foe at its leisure. Though phantom fungi are not normally pack hunters, there are reports of groves working together to bring down larger foes. When faced with no other option than to attack multiple foes, a group of phantom fungi focuses its attacks on single targets. They prefer to attack noisier foes if possible-characters wearing heavy armor or those that make heavy use of loud attacks (such as bards or spellcasters) are preferred over quieter creatures. The maw with which a phantom fungus attacks prey is lined with row upon row of sharp, jagged teeth that resemble pointed rocks more than actual fangs. This mouth is not used to feed, however, and does not attach to a digestive tract-it is nothing more than a gaping natural weapon. When a phantom fungus feeds, it does so by squatting down on its prey and infesting the corpse with thousands of feeding filaments that burrow through dead flesh to siphon away nutrients. A typical phantom fungus is 6 feet tall and weighs 200 pounds. Although they prefer dwelling underground, they have been encountered above ground as well.