Shadow Demon
CR 7, CE Medium Outsider (demon, extraplanar)
Senses: Perception 20, Darkvision 60
Speed: fly 40 ft. (perfect) Skills: Acrobatics 11, Athletics 22, Deception 14, Insight 12, Stealth 14, Planes 12
Languages: Abyssal, Common, telepathy (100 ft.)
Ability Scores: Str --, Dex 18 (+13), Con 17 (+6), Int 14 (+5), Wis 14 (+5), Cha 19 (+7)
INIT: +8 CP: +7 HP: 59 (7d10+21) SA: 10 DC: 20
AC: 18 Touch: 18 Flat-footed: 14 [+4 Dodge, +4 Shield]
SR: 19 Vulnerable: -- Resistant: Fire 10 Bypass: Cold iron, Good, Magical Weapons, Force, Radiant
Immunity: Cold, Electricity, Poison, Necrotic, Weapons Effect Immunity: Sleep, Fall Damage, Grapple, Trip, Touch-Based Traps
Blind-Fight (ex) - The Shadow Demon is proficient in fighting without the use of sight and gets +3 on all vision-based cover rolls. They are also not flat-footed when defending against invisible Shadow Demons and can move at full speed while blinded.
Combat Reflexes (ex) - The Shadow Demon gets a number of reactions equal to its dexterity bonus.
Incorporeal (ex) - An incorporeal creature can enter or pass through solid objects. It can sense the presence of creatures or objects within a square adjacent to its current location. Incorporeal creatures pass through and operate in water as easily as they do in air. An incorporeal creature cannot pass through a force effect. An incorporeal creature moves silently and cannot be heard with Perception checks if it doesn't wish to be. Nonvisual senses, such as scent and blindsight, are ineffective against it.
Sunlight Powerlessness (ex) - When caught in sunlight, the Shadow Demon cannot attack and is staggered.
Attacks
- Melee (Natural) - 2 x claws +11 touch (1d6 plus 1d6 cold). Reach: 5 ft.
- Melee (Natural) - 1 x bite +11 touch (1d8 plus 1d6 cold). Reach: 5 ft.
Pounce (Full Round)(ex) - The Shadow Demon can make a full-attack (instead of a single-attack) as part of a charge.
Shadow Sprint (Movement)(ex, 1/minute) - The shadow demon can boost its fly speed up to 240 feet for 1 round.
Shadow Blend (Movement)(su) - In dim or dark conditions this creature can blend into the shadows becoming invisible. Light spells of 3rd level or higher will negate this.
- Spell Like Abilities (1/day)
- Spell Like Abilities (3/day)
- Spell Like Abilities (At Will)
Environment: Extraplanar (Abyss)
Organization: None
Treasure: standard
Only this shadowy bat-winged demon's teeth and claws have any sense of physicality to them-the rest is lost in darkness.