Upheaval

Step 12: Choosing Weapons

Weapons are divided into categories (knives, axes, bows, swords), grades (Very Light, Light, Medium, and Heavy) and Classes (simple and martial). Be sure to select a weapon that you are proficient in.

Weapon Category (Damage Type)GradeWeightPriceTypeM/S
Unarmed (B)VL1 lb.--UnarmedSimple
Knife / Dagger (S/P)VL1 lb.2 gpOne-HandedSimple
Axes (S)VL2 lb.4 gpOne-HandedSimple
L2 lb.8 gpOne-HandedSimple
M3 lb.10 gpOne-HandedMartial
H3 lb.20 gpTwo-HandedMartial
Bashing Weapons (B)VL2 lb2 gpOne-HandedSimple
L3 lb.5 gpOne-HandedSimple
M5 lb.10 gpOne-HandedSimple
H6 lb.15 gpTwo-handedMartial
Crossbows (P)VL2 lb.15 gpRanged (30/60/120)Simple
L3 lb.25 gpRanged (60/120/200)Simple
M4 lb.35 gpRanged (90/180/300)Simple
H6 lb.50 gpRanged (120/240/400)Simple
Swords (S/P)VL2 lb10 gpOne-HandedMartial
L2 lb.15 gpOne-HandedMartial
M2 lb.20 gpOne-HandedMartial
H3-5 lb40 gpTwo-handedMartial
Polearms (Varies)L3 lb.1 gpOne or Two-handedSimple
M5 lb.5 gpTwo-handedSimple
H7 lb.10 gpTwo-handedMartial
Bows (P)L2 lb.30 gpRanged (80/160/300)Martial
M2 lb.75 gpRanged (150/300/600)Martial
Peasant Weapon: Sickle (S)L1 lb.1 gpOne-HandedSimple
Peasant Weapon: Darts (P)VL1/2 lb.5 spThrownSimple
Peasant Weapon: Sling (B)VL0 lb.--Ranged (40/80/120)Simple
Peasant Weapon: Whip (S)VL2 lb.1 gpOne-HandedSimple
Peasant Weapon: Scythe (SP)H6 lb.2 gpTwo-handedSimple
Peasant Weapon: Net--1 lb.1 gpThrownSimple
Weapon Group (Damage Type)GradePossible Examples
Unarmed (B)VLPunches, Kicks, Gauntlets
Knife / Dagger (S/P)LightDagger, Knife, Push Dagger, etc.
Axes (S)VLThrowing Axe, Hatchet
LWood Axe, Simple Axe
MBattle Axe
HGreat Axe
Bashing Weapons (B)VLWalking stick, baton
LClub, Light mace, war hammer
MHeavy Club, Heavy Mace, Morning Star, Flail
HGreat Club, Maul
Crossbows (P)VLHand Crossbow
LLight Crossbow
MMedium Crossbow
HHeavy Crossbow
Swords (S/P)VLSmall Sword
LRapier, Estoc, Scimitar, Shortsword
MArming Sword, Falchion, Langesmesser, Saber, Scottish Broadsword, Schiavona
HGreatsword, Zweihander, Montante, Longsword (v), Katana (v), Kriegsmesser (v)
Polearms (Varies)LQuarterstaff (B), Shortspear (P), Javelin (P)
MSpear (P), Trident (P), Bill (SP)
HGlaive (S), Guisarme (S), Bardiche (S), Halberd (BPS), Pike (P), Lance (P), Poleaxe (BP), Partisan (PS)
Bows (P)LShortbow (Regular or Composite)
MLongbow (Regular or Composite)
Peasant Weapons.: Sickle (S)LSickle, Kama
Peasant Weapons.: Darts (P)VLDarts, Blowgun
Peasant Weapons.: Sling (B)VLSling
Peasant Weapons.: Whip (S)VLWhip
Peasant Weapons.: Scythe (SP)HScythe
Peasant Weapons: Net--Net

Like armor, you can only use weapons that you are proficient in. The table below lists weapon proficiencies for each class.

ClassWeapon Proficiencies
AlchemistAll simple weapons, and bombs
BarbarianAll simple and martial weapons
BardSimple Weapon Proficiency, Martial Weapon Proficiency (Swords), Martial Weapon Proficiency (Bows)
ClericSimple weapons and weapons favored by their deities
DruidAll simple weapons except for crossbows and axes
ElementalistAll simple weapons
FighterAll weapons
InquisitorSimple Weapon Proficiency, Martial Weapon Proficiency (bows), special weapon proficiency
MagusAll simple and martial weapons
MonkAll simple weapons, swords (VL or L), exotic weapon proficiency for any monk-specific weapons
OracleAll simple weapons
PaladinAll simple and martial weapons
RangerAll simple and martial weapons
RogueAll simple weapons, light and very light swords, light bows
SorcererAll simple weapons
SpellwrightAll simple weapons
WarlockAll simple weapons
WitchAll simple weapons
WizardClub, dagger, all crossbows, quarterstaff

Any weapons you decide to start with are purchased from your starting wealth. You will also need to purchase ammunition for weapons that require them (bows, crossbows, etc.).

For details on how weapons work, read the Weapons Rules.

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