Marilith Demon
CR 17, CE Large Outsider (demon, extraplanar)
Senses: Perception 31, Darkvision 60, True SeeingThe creature can see through magical darkness, notices secret doors hidden by magic, sees through blur or displacement, sees invisibility, sees through illusions, sees ethereal creatures, and sees the true form of polymorphed creatures. True seeing doesn't see through solid objects.
Speed: 40 ft. Skills: Acrobatics 21, Athletics 18, Deception 26, Insight 23, Intimidation 26, Persuasion 26, Engineering 20, Magic Items 26
Languages: Abyssal, Celestial, Draconic, telepathy (100 ft.)
Ability Scores: Str 25 (+26), Dex 19 (+23), Con 32 (+30), Int 18 (+12), Wis 18 (+12), Cha 25 (+15)
INIT: +4 CP: +16 HP: 264 (16d10+176) SA: 20 DC: 30
AC: 32 Touch: 17 Flat-footed: 28 [+4 Dodge, +15 Natural, +4 Shield, -1 Size]
SR: 30 Vulnerable: -- Resistant: Cold 10, Fire 10, Weapons 10 Bypass: Cold iron, Good
Immunity: Electricity, Poison Effect Immunity: Sleep
Bleeding Critical (ex) - Whenever the Marilith Demon makes a critical hit, it also inflicts 2d6 bleed damage on its target.
Combat Reflexes (ex) - The Marilith Demon gets a number of reactions equal to its dexterity bonus.
Power Attack (ex) - A Marilith Demon may choose to take a penalty to its attack roll (up to -5). For each point of penalty, the Marilith Demon does one extra point of damage. The Marilith Demon must decide to use power attack at the beginning of its turn and it applies to all attack made until the start of its next turn.
Constant Spell-Like Abilities (Sp) - The following spells are always active: Aura (Evil), True Seeing
Attacks
- Melee - 4 x mwk. longsword +24 (2d6+8/19-20). Reach: 10 ft.
- Melee (Natural) - 1 x tail slap +22 (2d6+3 plus grab). Reach: 10 ft. Constrict - Each time the Marilith Demon successfully hits an opponent, it can make a grapple check as a free action to see if it holds its opponent. If successful, the creature is grappled. On any successful grapple check (including this initial one) the target automatically takes bludgeoning damage equal to the damage typically dealt by this attack.
- Melee (Natural) - 6 x slams +22 (1d8+7). Reach: 10 ft.
- Spell Like Abilities (1/day)
- Summon Fiend (Level 5, 1 marilith 20%, 1 nalfeshnee at 35%, or 1d4 hezrous at 60%)
- Spell Like Abilities (3/day)
- Spell Like Abilities (At Will)
Environment: Extraplanar (Abyss)
Organization: None
Treasure: double (6 mwk longswords, other treasure)
This snake-bodied fiend has a six-armed woman's torso, pointed ears, and glittering, otherworldly eyes.