Upheaval

Step 10: Money and Equipment

The table below also shows your character's starting wealth, the amount of money you have to purchase your initial equipment. All characters start with a standard set of clothes and a basic adventurer's pack (bedroll, 10 rations, water skin, a mess kit, and a tinderbox). All other equipment, including arms and armor, you have to purchase with your starting wealth.

Table: Starting Wealth
ClassStarting WealthRandom Wealth
Alchemist105 gp3d6 × 10 gp
Barbarian140 gp.4d6 × 10 gp
Bard75 gp.3d4 x 10 gp
Cleric140 gp.4d6 × 10 gp
Druid105 gp3d6 × 10 gp
Elementalist50 gp.2d4 x 10 gp
Fighter175 gp5d6 × 10 gp
Inquisitor175 gp5d6 × 10 gp
Magus75 gp.3d4 x 10 gp
Monk50 gp.2d4 x 10 gp
Oracle105 gp3d6 × 10 gp
Paladin175 gp5d6 × 10 gp
Ranger140 gp.4d6 × 10 gp
Rogue105 gp3d6 × 10 gp
Sorcerer50 gp.2d4 x 10 gp
Spellwright175 gp5d6 × 10 gp
Warlock50 gp.2d4 x 10 gp
Witch50 gp.2d4 x 10 gp
Wizard50 gp.2d4 x 10 gp
<< Step 9: Skills << >> Step 11: Armor >>