Upheaval

Kalavakus Demon

CR 10, CE Medium Outsider (demon, extraplanar)

Senses: Perception 24, Darkvision 60

Speed: 30 ft.  Skills: Acrobatics 11, Athletics 16, Insight 16, Intimidation 16, Stealth 14, Magic Items 16, Planes 15

Languages: Abyssal, Celestial, Common, Draconic, telepathy (100 ft.)

Ability Scores: Str 22 (+11), Dex 13 (+13), Con 24 (+12), Int 15 (+14), Wis 17 (+15), Cha 16 (+15)

INIT: +1  CP: +10  HP: 125 (10d10+70)  SA: 13  DC: 23

AC: 25  Touch: 11  Flat-footed: 24 [+1 Dodge, +14 Natural]

SR: 23  Vulnerable: --  Resistant: Cold 10, Fire 10, Weapons 10  Bypass: Good, Cold iron

Immunity: Electricity, Poison  Effect Immunity: Sleep

QUALITIES

Powerful Charge (ex) - When performing a charge, a Kalavakus Demon does double damage.

Horns (ex) - The kalavakus's numerous horns can easily catch weapons and yank them away from opponents. The demon gains advantage on all disarm attempts as a result.

ACTIONS
Attacks

Enslave Soul (Bonus)(su, Mental) - A kalavakus can attempt to enslave the soul of any mortal creature within 60 feet as a bonus action. The kalavakus must have line of sight to the target. The target can resist this special attack with Charisma save, but is staggered for 1 round even if the save is successful. If the save is successful, the creature is immune to this ability for 24 hours. If the save is a failure, the target's soul is enslaved-this creature takes a -6 penalty on all attack rolls and saving throws against that kalavakus. If a creature with an enslaved soul is slain by that kalavakus, the soul immediately infuses the demon's body, affecting it with a heal spell. A kalavakus can have only one mortal soul enslaved at a time--if it enslaves a second soul, the first is released.

Breath Weapon (su, every 1d4 rounds) - A kamadan can exhale a cone of gas that makes living creatures fall asleep for 5 minutes (Con save negates). Slapping or wounding awakens a creature put to sleep by this attack, but normal noise does not.

Pounce (Full Round)(ex) - The Kalavakus Demon can make a full-attack (instead of a single-attack) as part of a charge.

Spell Like Abilities (1/day)Spell Like Abilities (3/day)Spell Like Abilities (At Will)
DESCRIPTION

Environment: Extraplanar (the Abyss)

Organization: None

Treasure: standard

This muscular, violet demon walks upon elephantine feet. Large, razor-sharp horns cover its body.