Kalavakus Demon
CR 10, CE Medium Outsider (demon, extraplanar)
Senses: Perception 24, Darkvision 60
Speed: 30 ft. Skills: Acrobatics 11, Athletics 16, Insight 16, Intimidation 16, Stealth 14, Magic Items 16, Planes 15
Languages: Abyssal, Celestial, Common, Draconic, telepathy (100 ft.)
Ability Scores: Str 22 (+11), Dex 13 (+13), Con 24 (+12), Int 15 (+14), Wis 17 (+15), Cha 16 (+15)
INIT: +1 CP: +10 HP: 125 (10d10+70) SA: 13 DC: 23
AC: 25 Touch: 11 Flat-footed: 24 [+1 Dodge, +14 Natural]
SR: 23 Vulnerable: -- Resistant: Cold 10, Fire 10, Weapons 10 Bypass: Good, Cold iron
Immunity: Electricity, Poison Effect Immunity: Sleep
Powerful Charge (ex) - When performing a charge, a Kalavakus Demon does double damage.
Horns (ex) - The kalavakus's numerous horns can easily catch weapons and yank them away from opponents. The demon gains advantage on all disarm attempts as a result.
Attacks
- Melee (Natural) - 1 x bite +16 (1d6+6). Reach: 5 ft.
- Melee (Natural) - 2 x claws +16 (1d8+6). Reach: 5 ft.
- Melee (Natural) - 1 x gore +16 (2d6+6). Reach: 5 ft.
Enslave Soul (Bonus)(su, Mental) - A kalavakus can attempt to enslave the soul of any mortal creature within 60 feet as a bonus action. The kalavakus must have line of sight to the target. The target can resist this special attack with Charisma save, but is staggered for 1 round even if the save is successful. If the save is successful, the creature is immune to this ability for 24 hours. If the save is a failure, the target's soul is enslaved-this creature takes a -6 penalty on all attack rolls and saving throws against that kalavakus. If a creature with an enslaved soul is slain by that kalavakus, the soul immediately infuses the demon's body, affecting it with a heal spell. A kalavakus can have only one mortal soul enslaved at a time--if it enslaves a second soul, the first is released.
Breath Weapon (su, every 1d4 rounds) - A kamadan can exhale a cone of gas that makes living creatures fall asleep for 5 minutes (Con save negates). Slapping or wounding awakens a creature put to sleep by this attack, but normal noise does not.
Pounce (Full Round)(ex) - The Kalavakus Demon can make a full-attack (instead of a single-attack) as part of a charge.
- Spell Like Abilities (1/day)
- Spell Like Abilities (3/day)
- Spell Like Abilities (At Will)
Environment: Extraplanar (the Abyss)
Organization: None
Treasure: standard
This muscular, violet demon walks upon elephantine feet. Large, razor-sharp horns cover its body.