Upheaval

Archmage (Archetype)

CR 18 humanoid

Senses: Perception 7

Speed: Varies Skills: Arcana 15, Regional 13, Magic Items 15, Planes 14, Nature 14

Ability Scores: Str 10 (+9), Dex 16 (+12), Con 14 (+11), Int 20 (+14), Wis 15 (+11), Cha 16 (+12)

INIT: +3 CP: +9 HP: 128 (18d6+54) SA: 23 DC: 33

AC: 16 Touch: 12 Flat-footed: 14 [+4 Armor, +2 Dodge]

SR: 28  Vulnerable: --  Resistant: --  Bypass: --

Immunity: --  Effect Immunity: --

ACTIONS
Attacks

Spells

EQUIPMENT

A dagger, wizard's robes, spell component pouch, 200 gold worth of diamond dust, and 500 gp. plus 2-3 magic items

DESCRIPTION

Archmages are powerful (and usually quite old) spellcasters dedicated to the study of the arcane arts. Benevolent ones counsel kings and queens, while evil ones rule as tyrants and pursue lichdom. Those who are neither good nor evil Sequester themselves in remote towers to practice their magic without interruption.

An archmage typically has one or more Apprentice mages, and an archmage's abode has numerous magical wards and guardians to discourage interlopers.