Upheaval
About Upheaval
A Note to 5e Players
A Note to 3.5e Players
How Combat Works
Standard Actions
Movement Actions
Full-Round Actions
Other Actions
Attacking and Defense (AC)
Combat Maneuvers
Saving Throws
Damage, Death, and Healing
Special Combat Considerations
Conditions
Rolling Mechanics
Alignment
Creature Size
Diseases
Movement
Light and Vision
GET STARTED
1. Ability Scores
2. Character Classes
3. Ancestry
4. Background
5. Language
6. Saving Throws
7. Hit Points and other scores
8. Abilities
9. Skills and Knowledge
10. Money
11. Choose Armor
12. Choose Weapons
13. Magic Basics
Experience Points
Character Advancement
Character Sheet (Fillable)
Character Sheet (Print)
Character Sheet (Google Drive)
Ancestry
Backgrounds
Alchemist
Barbarian
Bard
Cleric
Druid
Elementalist
Fighter
Inquisitor
Magus
Monk
Oracle
Paladin
Ranger
Rogue
Sorcerer
Spellwright
Warlock
Witch
Wizard
Overview
Proficiencies
Common Abilities
Techniques
Customization
Basic Rules
Skills
Knowledge
Proficiency Skills
Wealth and Money
Encumbrance
Masterwork Items
Damaging Items
Crafting Rules
Magic Item Crafting Costs
Adventuring Gear
Alchemical Items
Animals
Herbs
Hunting Gear
Medicine
Poisons
Services
Tools
Traps
Vehicles
Ammunition
Armor
Bombs
Shields
Weapons
Using Magic Items
Magic Item Types
Intelligent Items
Cursed Items
Artifacts
Potions
Rings
Rods
Scrolls
Staffs
Wands
Wondrous Items
SPELLS BY NAME
CANTRIPS
INFUSIONS
Spellcasting Basics
Spellbooks
Curses
Alchemical Body Mutations
Spell Descriptions
Spell Schools
Alchemist Spells
Bard Spells
Inquisitor Spells
Magus Spells
Oracle Spells
Ranger Spells
Sorcerer Spells
Witch Spells
Wizard Spells
Abjuration Spells
Conjuration Spells
Divination Spells
Enchantment Spells
Evocation Spells
Illusion Spells
Necromancy Spells
Teleportation/Summoning Spells
Transmutation Spells
Universal Spells
Domain Spells
Domain Spells by Level
All Spells
Spells by Class
Spells by Domain
Spell Cards
ALL CREATURES
The Creature Stat Block
Creatures by CR
Aberrations
Constructs
Dragons
Elementals
Fey
Giants
Humanoid Archetypes
Magical Beasts
Monstrous Humanoids
Oozes
Outsiders
Plants
Undead
Vermin
Animated Object
Celestial/Fiend
Ghosts
Liches
Lycanthrope
Shadow Creature
Skeletons
Vampires
Zombies
Teamwork
Familiars
Squires
Animal Companions
Upheaval Animal Companion Sheet